You might assume this pattern is inherent to streaming. It isn't. The reader acquisition, the lock management, and the { value, done } protocol are all just design choices, not requirements. They are artifacts of how and when the Web streams spec was written. Async iteration exists precisely to handle sequences that arrive over time, but async iteration did not yet exist when the streams specification was written. The complexity here is pure API overhead, not fundamental necessity.
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Google Messages already has a location-sharing feature, but it's more for dropping a static pin on a map. That's fine if you're staying in the same spot, but not much use if you're on the go. The difference here is that the new option updates your location as you move, making it much easier to connect with someone.
Ben Jones accepts a certain amount of frustration is part and parcel of being a football fan. But that should be because of the action on the pitch, not because he can't use his mobile phone to call a friend in the stadium, or check the progress of other critical games.